Poloniusz
11 Feb 2021
Off-Topic / This is why I say Poland is so far behind in tech [29]
Confidence in your abilities is a good thing but ultimately meaningless if you aren't producing and generating an income from it in your working age years.
Anything that generates an income for you.
Design and graphics is a very crowded and competitive marketplace.
Still you can always join the ranks of other entrepreneurs and make and sell stuff on your own like through Patreon, Instagram, eBay, or any other online platform.
You can even offer to do commission work.
If your stuff is genuinely good as you claim then buyers will let you know through purchases. If not then you know it is time to move on to something else.
Yes, not many consumers such as yourself liked Cyberpunk. But with their over 1,100 employees the company is well staffed to make improvements or try another product.
They've been around for nearly three decades, have a stock market listing, and in 2019 had revenue of 521.2 million zł and total equity of 1.105 billion zł (en.wikipedia.org/wiki/CD_Projekt).
Clearly they are doing something right.
So, how did you think they managed as a company to last so long and remain profitable without you all this time?
why would i choose a diff career parh when i know i csn do something like game writing or produce better stories
Confidence in your abilities is a good thing but ultimately meaningless if you aren't producing and generating an income from it in your working age years.
A career path in what?
Anything that generates an income for you.
Design and graphics is a very crowded and competitive marketplace.
Still you can always join the ranks of other entrepreneurs and make and sell stuff on your own like through Patreon, Instagram, eBay, or any other online platform.
You can even offer to do commission work.
If your stuff is genuinely good as you claim then buyers will let you know through purchases. If not then you know it is time to move on to something else.
cd projekt red is a joke
Yes, not many consumers such as yourself liked Cyberpunk. But with their over 1,100 employees the company is well staffed to make improvements or try another product.
They've been around for nearly three decades, have a stock market listing, and in 2019 had revenue of 521.2 million zł and total equity of 1.105 billion zł (en.wikipedia.org/wiki/CD_Projekt).
Clearly they are doing something right.
So, how did you think they managed as a company to last so long and remain profitable without you all this time?