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Warsaw (PL) Tabletop Role Playing Game Group for Expats Only. D&D Fortnightly [87]
1. I never choose a pub for a role-playing game because it is a loud place. Role-playing is a listening-heavy activity. The best place to play is an apartment.
2. I like to prepare a game one week before (previous weekend) to make it more fun, content-rich. I'd prepare hand-outs and maps if required. After all the effort I make and the time I spent (I don't have much time either, day-job, studies and game development at the same time) if players act ignorant on the table, I feel bad. However I don't have to insult them or anything, I just don't play with them anymore.
3. There is an other extreme which is the gamer who thinks he/she knows everything and tries to argue at the table, spoiling all the joy. I know that these kind of gamers exist and I think it's just a complex. I don't play with them too. There are lots of normal gamers out there.
4. I was also an anti-social person in the past and I think if a person is anti-social, he/she should be encouraged instead of being separated with a 'nerd' or 'weird' label. That's like, the worst thing you can do. That's actually why people become anti-social, by being said 'can you go away, we will talk something' all the time.
5. Don't generalize.
6. What rules of dungeons & dragons you use while role-playing I wonder? Do you use character sheets? Do you do combat? You talk like you don't play the game but rather chat about how 'social and cool' people you are. While rules shouldn't be questioned and judged frequently by players (which would be acting like gamers in 3), game master should apply them anyway. Because your game might not be counted as a D&D game then, just saying.